Collect Rubbish and dodge obstacles to recycle!

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the assets in this game are very nice and colourful, there's a lot going on and all very nice to look at. the running and movement are smooth as well as the jump. i can only say that the obstacles are very easily avoid able maybe moving them closer together and randomising them a little more would help this. 

I really like the visual style and the movement feels smooth and responsive.

Adding collectables would improve the gameplay loop greatly, and a mechanic which ended the game when an obstacle is hit would also improve it.

high points:

  • the colours and art style look amazing and work really well together, the camera angle also captures this environment and the obstacles very well
  • the movement and animations run smoothly, making the gameplay easy to understand whilst portraying good aesthetics

suggested improvements:

  • adding a goal such as collectables/distance, as well as a 'game over' state to give an incentive to keep playing

I really like the way your game looks, it's very brightly coloured and stylised. The game also functions really well and the 3D models look really nice.

I would suggest adding a death/respawn to your game next so that there's an element of challenge involved, and add some collectables of some sort to add a goal to the game.

I also noticed that when moving really fast from either left or right into an obstacle can cause the character to get stuck and rapidly jitter up and down. I'm not sure if you've noticed that, but it's a detail that should probably be looked into. Aside from that, it's a great game, I really like the visual style you went with.